Six of PEST2 highlights in no particular order. Some of the very good ideas were too big to fit into highlights and will have their own post.
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9 peers from 6 companies for 2 days with infinite amount of good ideas == PEST2
Not to count the beers and fun.
The experience reports and discussions evolved around test teams. Working in one, managing one or creating one. Following questions started the open season:
- How does your team fight boredom? (if you are one-man-army then how do you fight boredom)
- What makes your team tick? (if you are one-man-army then what would make a team tick)
- Who are the key members of a team?
Second Episode – “Crash course in test design” P1 and P2
Summary:
Running through a number of different test design techniques terminology. What they mean and what is the most important thing to know about them – how they might fail.
Mindmap from the show is: here.
Links from the show:
BBST test design info: http://www.testingeducation.org/BBST/testdesign/
The little black book on test design: http://www.thetesteye.com/papers/TheLittleBlackBookOnTestDesign.pdf
Add your questions to the comments, they will get answered! Or send them to live(at)testerstower.com
First episode of Testers Tower Live, “Tribute to Day[9]”
Summary:
“Introduction to Testers Tower Live (TTL), about the format and reason. Who is Day[9], and what is his role in inspiring this series. He talks brilliantly about learning computer game – Starcraft 2. And we talk how to use that in learning testing.”
This is link to the created mindmap.
Links from the show:
Day[9] Archive – http:\\day9tv.blip.tv
Eliminating assumptions – http://blip.tv/day9tv/day-9-daily-400-p1-special-episode-eliminating-assumptions-5888689
Dealing with ‘Tilting’ – http://www.teamliquid.net/forum/viewmessage.php?topic_id=184459
Starcraft II Demo – http://us.battle.net/account/sc2-demo.html
Add your questions to the comments, they will get answered! Or send them to live(at)testerstower.com
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